I have a little character in a rowboat. The game is a simple click-to-move game using a NavMesh agent for the boat.
If I make 3 animations:
1. row left
2. row right
3. row both
Could I set it up so that when the boat is rotating right, the row left animation is playing, when rotating left, the row right animation is playing, and when moving forward, the row both animation is playing?
Thanks in advance!