Author Topic: Scaling a GUI Texture based on a Var  (Read 1173 times)


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Scaling a GUI Texture based on a Var
« on: July 04, 2012, 07:09:22 PM »
So I have done some searching but still cant seem to find a clear answer on this, apologies if I have overlooked something.

I am trying to scale a GUITexture based on a value that changes over time - IE. something like an XP Bar.

I do something, it adds points to my total score, my GUITexture scales across to reflect this.

Is this possible with the current playmaker actions? I can't see this value accessible anywhere?



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Re: Scaling a GUI Texture based on a Var
« Reply #1 on: July 05, 2012, 12:21:54 AM »

 I think you'll need to change the size of the gui texture manually.

Check that thread,

if that doesn't work, or you are not really confortable with all that, let me know.