Hello,
I'm wondering how Playmaker will handle other asset integration - especially stuff from Unity Technologies that utilizes the new Package Manager?
For example; Cinemachine, it no longer sits in the asset folder - I don't actually know where it is, but it's somewhere in my project. I downloaded the Cinemachine package from the Package Manager in Unity 2018 and then (sorry, this is confusing) the Playmaker package from the Playmaker Ecosystem and I'm getting errors.
So, basically, how will Playmaker find those API's if the user doesn't even know where they are?
Sorry if this is old news, but I don't know where else to put it.
Thanks,
Steve