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Author Topic: How playmaker work with AudioKitTool?  (Read 788 times)

cleave

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How playmaker work with AudioKitTool?
« on: August 23, 2018, 01:43:03 AM »
https://assetstore.unity.com/packages/tools/audio/audio-toolkit-2647

Where could I find playmaker actions about this? Thanks

djaydino

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Re: How playmaker work with AudioKitTool?
« Reply #1 on: August 23, 2018, 05:32:23 AM »
Hi.
I could make actions for them, but i do not own the asset.

terri

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Re: How playmaker work with AudioKitTool?
« Reply #2 on: August 23, 2018, 07:35:42 AM »
If you haven't bought the asset yet, I recommend MasterAudio, which is great and already has Playmaker support: https://assetstore.unity.com/packages/tools/audio/master-audio-aaa-sound-5607

cleave

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Re: How playmaker work with AudioKitTool?
« Reply #3 on: August 23, 2018, 08:12:22 AM »
Hi.
I could make actions for them, but i do not own the asset.

https://assetstore.unity.com/packages/tools/audio/audio-toolkit-free-version-2679

Here is an Audio Toolkit Free Version could help

cleave

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Re: How playmaker work with AudioKitTool?
« Reply #4 on: August 23, 2018, 08:16:07 AM »
If you haven't bought the asset yet, I recommend MasterAudio, which is great and already has Playmaker support: https://assetstore.unity.com/packages/tools/audio/master-audio-aaa-sound-5607

Yes, it seems great asset. But hopefully for people who bought Audio Tool Kit could get supported by playmaker. Just because the Audio tool kit is still updating and it is not weed out of unity3d engine. :)

djaydino

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Re: How playmaker work with AudioKitTool?
« Reply #5 on: August 23, 2018, 08:39:18 AM »
Hi.
Whats the difference between the free and the paid version?

if the methods are different then it might only work for the free version or it might be incomplete.

cleave

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Re: How playmaker work with AudioKitTool?
« Reply #6 on: August 23, 2018, 09:58:36 AM »
Hi.
Whats the difference between the free and the paid version?

if the methods are different then it might only work for the free version or it might be incomplete.

“Free version is limited to 12 audio items and does not contain the object pooling class.”

djaydino

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Re: How playmaker work with AudioKitTool?
« Reply #7 on: August 25, 2018, 09:33:58 PM »
Hi.
I have added this on my To Do list, but at the moment i have to much work to start on this (freelance work + steam actions + PlayMaker forum)
I will try to start on this in about 2 weeks. please bump this thread by then :)

cleave

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Re: How playmaker work with AudioKitTool?
« Reply #8 on: August 26, 2018, 05:18:39 PM »
Hi.
I have added this on my To Do list, but at the moment i have to much work to start on this (freelance work + steam actions + PlayMaker forum)
I will try to start on this in about 2 weeks. please bump this thread by then :)

Thanks a lot, dude.