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Author Topic: Quaternion custom actions  (Read 4814 times)

jeanfabre

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Quaternion custom actions
« on: July 13, 2012, 09:03:28 AM »
Hi,

 ok, some quaternion actions to get here:

https://hutonggames.fogbugz.com/default.asp?W967

 If you need more, let us know.

Bye,

 Jean

derkoi

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Re: Quaternion custom actions
« Reply #1 on: July 14, 2012, 04:46:04 AM »
Thanks, where's the download links?  ;D

jeanfabre

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Re: Quaternion custom actions
« Reply #2 on: July 16, 2012, 02:59:10 AM »
Hi,

 I forgot to add it!  sorry... now on that same page you can download the package with all them actions.

 bye,

 Jean

jeanfabre

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Re: Quaternion custom actions
« Reply #3 on: March 18, 2013, 01:59:39 AM »
Hi,

 New actions added in this pack, Euler, Lerp, Slerp and angleAxis. If you need more, let me know.

bye,

 Jean

jeanfabre

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Re: Quaternion custom actions
« Reply #4 on: June 11, 2013, 06:16:14 AM »
Hi Everyone,

 New package version, with freedom of update types ( update, late update and fixed update), as well as a custom editor to make things nice and clean :)

https://hutonggames.fogbugz.com/default.asp?W967

bye,

 Jean

FritsLyn

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Re: Quaternion custom actions
« Reply #5 on: June 23, 2013, 07:10:43 AM »
Awesome, mush needed, wanted and looked for :D

Nice!! Thanks.

FritsLyn

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Re: Quaternion custom actions
« Reply #6 on: June 23, 2013, 07:33:28 AM »
Oh, missing:

Quaternion add Quaternion - as far as I can see?

Why would one even want that? For many reasons, personally and at this moment to smooth jerky and sudden rotations by letting next Quaternion of object be
"(((7 times existing object Quaternion added with 3 times jerky movement Quaternion) / 10) + existing Quaternion)/2)"

jeanfabre

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Re: Quaternion custom actions
« Reply #7 on: June 24, 2013, 02:46:02 AM »
Hi,

 ok, I'll do an add quaternion. But ActuallyI think what you need to a low pass filter, I'll do one as well.

bye,

 Jean

jeanfabre

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Re: Quaternion custom actions
« Reply #8 on: June 24, 2013, 07:16:24 AM »
Hi,

 Actually, quaternion additions are not supported to begin with. So where did you take that code?

error CS0019: Operator `+' cannot be applied to operands of type `UnityEngine.Quaternion' and `UnityEngine.Quaternion'

bye,

 Jean

jeanfabre

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Re: Quaternion custom actions
« Reply #9 on: June 24, 2013, 07:36:01 AM »
Hi,

 Can you try this action? it's a low pass filter, that should do what you want.

bye,

 Jean

jeanfabre

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Re: Quaternion custom actions
« Reply #10 on: October 09, 2013, 02:01:52 PM »
Hi,

 New package to download from the same wiki page ( from the first post of this thread)

 Includes the latest custom actions done on Quaternions

Bye,

 Jean