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Author Topic: Asset Store Dissolve Shader - Possible to control parameters?[SOLVED]  (Read 976 times)

kavery

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The shader pack is great, but would be much more useful if i could use PM. Is there a trick to controlling the dissolve and edge parameters? I only get the generic properties when I drag and drop the component into PM.

« Last Edit: February 13, 2019, 08:22:14 AM by jeanfabre »

Alex Chouls

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Re: Asset Store Dissolve Shader - Possible to control parameters?
« Reply #1 on: February 12, 2019, 10:55:31 PM »
You should be able to use the Set Material Float action. But you'll need to find the shader parameter names.

This might help:
https://docs.unity3d.com/Manual/MaterialsAccessingViaScript.html

kavery

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Re: Asset Store Dissolve Shader - Possible to control parameters?
« Reply #2 on: February 12, 2019, 10:57:12 PM »
Thank you. This rocks!!