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action for speech recognition (windows,uwp)[SOLVED]
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Topic: action for speech recognition (windows,uwp)[SOLVED] (Read 13144 times)
LordHorusNL
Beta Group
Full Member
Posts: 234
Re: action for speech recognition (windows,uwp)[SOLVED]
«
Reply #15 on:
October 28, 2019, 11:15:04 AM »
Are you sure you updated the speech recognition package jean?
I'm not seeing the new action when updating, just the proxy script.
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jeanfabre
Administrator
Hero Member
Posts: 15612
Official Playmaker Support
Re: action for speech recognition (windows,uwp)[SOLVED]
«
Reply #16 on:
October 29, 2019, 02:51:11 AM »
Hi,
true... my bad, my packer rules where messed up, can you try now? I just uploaded a new version of the package.
Bye,
Jean
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LordHorusNL
Beta Group
Full Member
Posts: 234
Re: action for speech recognition (windows,uwp)[SOLVED]
«
Reply #17 on:
October 29, 2019, 10:53:41 AM »
I am getting the update however i'm also getting the following error on the "SpeechRecognitionSetKeywords" action where the FsmArray variable is suppose to be.
Error editing fields: Keywords
Unknown FsmArray Type: Use ArrayEditorAttribute to specify a VariableType
Thanks
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jeanfabre
Administrator
Hero Member
Posts: 15612
Official Playmaker Support
Re: action for speech recognition (windows,uwp)[SOLVED]
«
Reply #18 on:
October 30, 2019, 02:35:27 AM »
Hi,
odd, what version of Unity and Playmaker do you have?
Bye,
Jean
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LordHorusNL
Beta Group
Full Member
Posts: 234
Re: action for speech recognition (windows,uwp)[SOLVED]
«
Reply #19 on:
October 30, 2019, 12:12:04 PM »
2019.1.8f1
Latest asset store PlayMaker version
Clean project
Still getting the error, not that i'm using the action right now but i just thought you should know in case somebody else runs into this problem.
Thanks.
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jeanfabre
Administrator
Hero Member
Posts: 15612
Official Playmaker Support
Re: action for speech recognition (windows,uwp)[SOLVED]
«
Reply #20 on:
November 01, 2019, 03:33:39 AM »
Hi,
my bad, I was not looking properly
it's fixed, should be all good now.
Bye,
Jean
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rpl89
Playmaker Newbie
Posts: 3
Re: action for speech recognition (windows,uwp)[SOLVED]
«
Reply #21 on:
July 12, 2021, 12:06:52 PM »
Good afternoon.
I have just come across this thread as I am currently trying to destroy an object using speech recognition. I am new to Playmaker and therefore followed a few Youtube tutorials on how to use the editor but I am currently stuck and was hoping that someone could take a look at my FSM and hopefully point out where i'm going wrong. As I say my aim is to destroy the object when the user says "delete"
Thank you in advance.
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rpl89
Playmaker Newbie
Posts: 3
Re: action for speech recognition (windows,uwp)[SOLVED]
«
Reply #22 on:
July 13, 2021, 04:00:27 AM »
Sorry here are the screenshots
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djaydino
Administrator
Hero Member
Posts: 7618
Re: action for speech recognition (windows,uwp)[SOLVED]
«
Reply #23 on:
July 13, 2021, 08:32:12 AM »
Hi.
The Player Entered State does not have any action.
how does it know to set a 'Yes' event there?
you probably need to have a trigger event there
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action for speech recognition (windows,uwp)[SOLVED]