Author Topic: Particle System Set Force Over Lifetime?  (Read 899 times)


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Particle System Set Force Over Lifetime?
« on: March 26, 2019, 01:11:31 PM »
Hello. The rain system is attached to the player. When the player gets into and drives a car, I want to change the direction of the particles to move sideways from in front of the player to hid the windshield, like how rain looks while driving. Normally the rain falls straight down but moves more sideways in a car.

But I can't find an action to set the Force Over Lifetime of a particle system. if this does not exist, it would be very useful to have. It seems it needs an XYZ vector3, and being able to do it each frame would be great so I could slowly change the particle direction as the car speed increases. Is it possible?