playMaker

Author Topic: U Gui On Pointer Exit Event Errors  (Read 1093 times)

StimpyPurrpurr

  • Playmaker Newbie
  • *
  • Posts: 1
U Gui On Pointer Exit Event Errors
« on: March 29, 2019, 04:55:53 AM »
I'm getting an "ArgumentOutOfRangeException: Argument is out of range." Every time my pointer leaves my GUI button. I have a simple setup.. "U Gui On Pointer Enter Event" as a start state then it moves to a second state that waits for a click or the pointer to exit. So it basically flips back and forth between "U Gui On Pointer Enter Event" and a state with "U Gui On Pointer Exit Event" but it's giving me this error on the exit.

Quote
ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
System.Collections.Generic.List`1[UnityEngine.EventSystems.EventTrigger+Entry].get_Item (Int32 index) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Collections.Generic/List.cs:633)
UnityEngine.EventSystems.EventTrigger.Execute (EventTriggerType id, UnityEngine.EventSystems.BaseEventData eventData) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventTrigger.cs:65)
UnityEngine.EventSystems.EventTrigger.OnPointerExit (UnityEngine.EventSystems.PointerEventData eventData) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/EventTrigger.cs:78)
UnityEngine.EventSystems.ExecuteEvents.Execute (IPointerExitHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:29)
UnityEngine.EventSystems.ExecuteEvents.Execute[IPointerExitHandler] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.EventFunction`1 functor) (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/EventSystem/ExecuteEvents.cs:261)
UnityEngine.EventSystems.EventSystem:Update()

Using Unity 2017.4.7f1 and Playmaker 1.8.5

jeanfabre

  • Administrator
  • Hero Member
  • *****
  • Posts: 15500
  • Official Playmaker Support
Re: U Gui On Pointer Exit Event Errors
« Reply #1 on: April 01, 2019, 02:47:25 AM »
Hi,

 what do you do when you exit, are you deleting an object or something?

 also, please use the new system built in PlayMaker if possible, there are new global event, UI Events/UI POINTER ENTER, etc etc

 try with these.

 Bye,

 Jean