Hi, to explain the problem, I have a sample scene in a project with an attached playmaker prefab that worked fine.
I added the content of another project to try and merge the two together, I now have the following errors
-----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp.dll
Compilation failed: 34 error(s), 13 warnings
-----CompilerOutput:-stderr----------
Assets/Scripts/Movement.cs(7,19): warning CS0108: `Movement.camera' hides inherited member `UnityEngine.Component.camera'. Use the new keyword if hiding was intended
C:\Program Files\Unity\Editor\Data\Managed/UnityEngine/UnityEngine.CoreModule.dll (Location of the symbol related to previous warning)
Assets/PlayMaker/Actions/ActionHelpers.cs(149,36): error CS1061: Type `Animation' does not contain a definition for `AddClip' and no extension method `AddClip' of type `Animation' could be found. Are you missing an assembly reference?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Animation/AddAnimationClip.cs(68,15): error CS1061: Type `Animation' does not contain a definition for `AddClip' and no extension method `AddClip' of type `Animation' could be found. Are you missing an assembly reference?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Animation/AddAnimationClip.cs(72,15): error CS1061: Type `Animation' does not contain a definition for `AddClip' and no extension method `AddClip' of type `Animation' could be found. Are you missing an assembly reference?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Animation/AddMixingTransform.cs(50,28): error CS0021: Cannot apply indexing with [] to an expression of type `Animation'
Assets/PlayMaker/Actions/Animation/AnimationSettings.cs(64,24): error CS0021: Cannot apply indexing with [] to an expression of type `Animation'
Assets/PlayMaker/Actions/Animation/AnimationSettings.cs(71,9): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
Assets/PlayMaker/Actions/Animation/AnimationSettings.cs(72,9): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
Assets/PlayMaker/Actions/Animation/AnimationSettings.cs(76,10): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
Assets/PlayMaker/Actions/Animation/AnimationSettings.cs(81,10): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
Assets/PlayMaker/Actions/Animation/BaseAnimationAction.cs(18,36): error CS1061: Type `Animation' does not contain a definition for `AddClip' and no extension method `AddClip' of type `Animation' could be found. Are you missing an assembly reference?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Animation/BlendAnimation.cs(75,24): error CS0021: Cannot apply indexing with [] to an expression of type `Animation'
Assets/PlayMaker/Actions/Animation/BlendAnimation.cs(84,14): error CS1061: Type `Animation' does not contain a definition for `Blend' and no extension method `Blend' of type `Animation' could be found. Are you missing an assembly reference?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Animation/EnableAnimation.cs(49,33): error CS0021: Cannot apply indexing with [] to an expression of type `Animation'
Assets/PlayMaker/Actions/Animation/PlayAnimation.cs(72,20): error CS0021: Cannot apply indexing with [] to an expression of type `Animation'
Assets/PlayMaker/Actions/Animation/PlayAnimation.cs(84,15): error CS1061: Type `Animation' does not contain a definition for `Play' and no extension method `Play' of type `Animation' could be found. Are you missing `UnityEngine.Playables' using directive?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Animation/PlayAnimation.cs(88,15): error CS1061: Type `Animation' does not contain a definition for `CrossFade' and no extension method `CrossFade' of type `Animation' could be found. Are you missing an assembly reference?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Animation/PlayAnimation.cs(126,15): error CS1061: Type `Animation' does not contain a definition for `Stop' and no extension method `Stop' of type `Animation' could be found. Are you missing an assembly reference?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Animation/PlayRandomAnimation.cs(90,20): error CS0021: Cannot apply indexing with [] to an expression of type `Animation'
Assets/PlayMaker/Actions/Animation/PlayRandomAnimation.cs(102,15): error CS1061: Type `Animation' does not contain a definition for `Play' and no extension method `Play' of type `Animation' could be found. Are you missing `UnityEngine.Playables' using directive?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Animation/PlayRandomAnimation.cs(106,15): error CS1061: Type `Animation' does not contain a definition for `CrossFade' and no extension method `CrossFade' of type `Animation' could be found. Are you missing an assembly reference?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Animation/PlayRandomAnimation.cs(144,15): error CS1061: Type `Animation' does not contain a definition for `Stop' and no extension method `Stop' of type `Animation' could be found. Are you missing an assembly reference?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Animation/RemoveMixingTransform.cs(45,28): error CS0021: Cannot apply indexing with [] to an expression of type `Animation'
Assets/PlayMaker/Actions/Animation/RewindAnimation.cs(40,27): error CS1061: Type `Animation' does not contain a definition for `Rewind' and no extension method `Rewind' of type `Animation' could be found. Are you missing an assembly reference?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Animation/SetAnimationSpeed.cs(48,33): error CS0021: Cannot apply indexing with [] to an expression of type `Animation'
Assets/PlayMaker/Actions/Animation/SetAnimationSpeed.cs(55,9): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
Assets/PlayMaker/Actions/Animation/SetAnimationTime.cs(50,14): error CS1061: Type `Animation' does not contain a definition for `Play' and no extension method `Play' of type `Animation' could be found. Are you missing `UnityEngine.Playables' using directive?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Animation/SetAnimationTime.cs(52,24): error CS0021: Cannot apply indexing with [] to an expression of type `Animation'
Assets/PlayMaker/Actions/Animation/SetAnimationTime.cs(61,10): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
Assets/PlayMaker/Actions/Animation/SetAnimationTime.cs(65,10): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
Assets/PlayMaker/Actions/Animation/SetAnimationTime.cs(71,16): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
Assets/PlayMaker/Actions/Animation/SetAnimationWeight.cs(50,24): error CS0021: Cannot apply indexing with [] to an expression of type `Animation'
Assets/PlayMaker/Actions/Animation/SetAnimationWeight.cs(57,9): error CS0131: The left-hand side of an assignment must be a variable, a property or an indexer
Assets/PlayMaker/Actions/Animation/StopAnimation.cs(41,27): error CS1061: Type `Animation' does not contain a definition for `Stop' and no extension method `Stop' of type `Animation' could be found. Are you missing an assembly reference?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Animation/StopAnimation.cs(45,27): error CS1061: Type `Animation' does not contain a definition for `Stop' and no extension method `Stop' of type `Animation' could be found. Are you missing an assembly reference?
Assets/Scripts/Physics/Animation.cs(5,14): (Location of the symbol related to previous error)
Assets/PlayMaker/Actions/Material/SetMaterialMovieTexture.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.'
Assets/PlayMaker/Actions/Material/SetMaterialMovieTexture.cs(48,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.'
Assets/PlayMaker/Actions/Movie/MovieTextureAudioSettings.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.'
Assets/PlayMaker/Actions/Movie/MovieTextureAudioSettings.cs(33,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.'
Assets/PlayMaker/Actions/Movie/PauseMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.'
Assets/PlayMaker/Actions/Movie/PauseMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.'
Assets/PlayMaker/Actions/Movie/PlayMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.'
Assets/PlayMaker/Actions/Movie/PlayMovieTexture.cs(27,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.'
Assets/PlayMaker/Actions/Movie/StopMovieTexture.cs(14,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.'
Assets/PlayMaker/Actions/Movie/StopMovieTexture.cs(24,38): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.'
Assets/PlayMaker/Actions/Web/WWWObject.cs(28,22): warning CS0618: `UnityEngine.MovieTexture' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.'
Assets/PlayMaker/Actions/Web/WWWObject.cs(98,53): warning CS0618: `UnityEngine.WWW.GetMovieTexture()' is obsolete: `MovieTexture is deprecated. Use VideoPlayer instead.'
-----EndCompilerOutput---------------
So playmaker did work, until I tried to merge two projects together, is this something that is solvable?