Hi,
I posted about a similar problem less than a week ago and I thought it was a glitch (Get FSM Float not showing the float variable for the FSM). This current FSM is for getting the game object to add itself to an array. In this first state I have Get Owner action and created a game object variable called self, this action is OK. The next action I use Array Add. I Have a global variable for the array and at this point everything is OK until I try to set the value as self, the variable is not listed in the drop down. I have screen shots.
Thanks,
RICK