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Author Topic: Problem creating and storing game object variable  (Read 1360 times)

RICK

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Problem creating and storing game object variable
« on: April 26, 2019, 07:31:00 PM »
Hi,

I posted about a similar problem less than a week ago and I thought it was a glitch (Get FSM Float not showing the float variable for the FSM). This current FSM is for getting the game object to add itself to an array. In this first state I have Get Owner action and created a game object variable called self, this action is OK. The next action I use Array Add. I Have a global variable for the array and at this point everything is OK until I try to set the value as self, the variable is not listed in the drop down. I have screen shots.

Thanks,

RICK

Alex Chouls

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Re: Problem creating and storing game object variable
« Reply #1 on: April 26, 2019, 07:56:58 PM »
What versions of Unity and PlayMaker? So we can try to repro here...

RICK

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Re: Problem creating and storing game object variable
« Reply #2 on: April 26, 2019, 08:02:54 PM »
Hey,

Thanks for replying so quickly. I have version 1.9

Thanks,

Rick

Alex Chouls

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Re: Problem creating and storing game object variable
« Reply #3 on: April 26, 2019, 08:07:15 PM »
Can you post the full version info from PlayMaker > Help > About PlayMaker...

RICK

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Re: Problem creating and storing game object variable
« Reply #4 on: April 26, 2019, 08:17:18 PM »
Here You go.

RICK

RICK

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Re: Problem creating and storing game object variable
« Reply #5 on: April 27, 2019, 10:11:57 AM »
I forgot to tell you I'm using Unity version 2017.1.1f1

RICK

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Re: Problem creating and storing game object variable
« Reply #6 on: May 01, 2019, 11:16:15 PM »
Hey Alex Chouls,

I have not heard back from you on this problem. I've abandoned the use of an array
at this time but I'm sure I will need to use it at some point.

RICK