i've been having a series of terrible performance issues with playmaker 9.0 with unity 2019 that i've never had before, i cant drag the editor window without it hitching and freezing in place, it doesn't allow me to see a variable in the inspector when i check "inspector", it doesn't name any FSM's in the inspector window on an object with several FSM's, they're all now identically named "Play Maker FSM script", everytime i have the editor locked and hit play, if i have another object selected it shows the editor for that object instead of what i had selected previously as "locked", a general increase in editor lag and delays in basically everything related to playmaker, and a lot of other performance issues adding up to an extremely frustrating experience that i never had to deal with in 2015. i cant downgrade to 2015 because theres a few assets i'm using that require 2019 to work. i have a i7 9700k and 16 gigs of ram.