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Author Topic: How to do the character movement.  (Read 1356 times)

Ronnie gaikwad

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How to do the character movement.
« on: June 29, 2019, 09:51:19 AM »
In this image when you drag down the finger the predictable arrow comes out of the ball and when we lift up the finger the ball goes in the direction of that arrow.. Can anyone tell me how to do it? My ginger is in the same line of the arrow down the ball.. When i move my finger the arrow also moves. Please check the game strike hit for reference (i have edited the images with green color to show where my finger is and how much i have drag the finger,when i release my finger the ball moves in that arror direction)
« Last Edit: June 30, 2019, 07:30:11 AM by Ronnie gaikwad »

djaydino

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Re: How to do the character movement.
« Reply #1 on: June 29, 2019, 01:13:24 PM »
Hi.
I think you forgot to add you image :)

Ronnie gaikwad

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Re: How to do the character movement.
« Reply #2 on: June 30, 2019, 07:31:37 AM »
Please check it.. I have added the images

jeanfabre

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Re: How to do the character movement.
« Reply #3 on: July 05, 2019, 10:25:27 AM »
Hi,

 use the action Mouse3dDragPlane from the ecosystem. It will allow you to get that perfectly. you define the 3d plane where the mouse will interact, and you can get both world position to draw the start and end point.

 Bye,

 Jean