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General Discussion
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TargetPro playmaker integration, alpha version
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Topic: TargetPro playmaker integration, alpha version (Read 15569 times)
jeanfabre
Administrator
Hero Member
Posts: 15612
Official Playmaker Support
Re: TargetPro playmaker integration, alpha version
«
Reply #15 on:
October 05, 2014, 07:44:09 AM »
Hi,
Very good. I am also part of the the beta, but I wasn't able to move on this yet. I have a project using it, but we're not yet on that specific part.
So, I would very much welcome your contribution here. If you want to join the trello task, tell me and I'll add you.
https://trello.com/c/kr41Sm39/94-triggereventpro
Bye,
Jean
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BGM
Playmaker Newbie
Posts: 6
Re: TargetPro playmaker integration, alpha version
«
Reply #16 on:
October 12, 2014, 12:35:24 PM »
Ok!
I've never used trello so I don't know how it works...
I've created an account (same name as in this forum) and subscribed to the TriggerEventPro's action...
So... Ready to help!
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jeanfabre
Administrator
Hero Member
Posts: 15612
Official Playmaker Support
Re: TargetPro playmaker integration, alpha version
«
Reply #17 on:
October 20, 2014, 01:38:02 AM »
Hi,
excellent. do you need anything to get started?
Bye,
Jean
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Caffeen
Playmaker Newbie
Posts: 10
Re: TargetPro playmaker integration, alpha version
«
Reply #18 on:
October 20, 2014, 02:24:58 PM »
I'm really looking forward to this one. The new features added from the upgrade from TargetPro to TriggerEventPro are awesome, but unfortunately it broke my Playmaker integration.
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jeanfabre
Administrator
Hero Member
Posts: 15612
Official Playmaker Support
Re: TargetPro playmaker integration, alpha version
«
Reply #19 on:
October 21, 2014, 03:56:08 AM »
Hi,
yes, they are two different system really.
Bye,
Jean
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rik
Full Member
Posts: 246
Re: TargetPro playmaker integration, alpha version
«
Reply #20 on:
November 27, 2014, 04:04:06 PM »
will target pro help me reducing draw call in city with over 150 prefabs
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jeanfabre
Administrator
Hero Member
Posts: 15612
Official Playmaker Support
Re: TargetPro playmaker integration, alpha version
«
Reply #21 on:
December 02, 2014, 11:12:13 AM »
Hi,
no, TargetPro is not an optimization system as such, and so it doesn't affect drawcalls at all. However it will greatly speed up the setup of weapons and targets, but that's a different thing.
Bye,
Jean
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TargetPro playmaker integration, alpha version