Hi,
I haven't ported the raiseevent yet, because it's an advanced feature, and the Port to PlayMaker was aimed at developers with very little experience on Unity/photon/PlayMaker so I took the path of embracing pun as is, which doesn't promote raisevent ( while raiseevent is used internally for everything of course).
If you want to use RaiseEvent and none of Pun features, then you are better off using the
realtime sdk.
Are you using pun classic or pun 2?
I'd like to finish porting pun 2 ( I need to do rooms list, friends list for example), and then I'll tackle raise event, ok?
Bye,
Jean