playMaker

Author Topic: state not in fsm  (Read 1375 times)

Nietzsche

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state not in fsm
« on: August 30, 2019, 02:57:59 AM »
I am quite a newbie to playmaker or programming in general, could someone please explain to me what this error means for my project?

It only appears ocasionally.

« Last Edit: August 30, 2019, 08:32:40 PM by djaydino »

djaydino

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Re: state not in fsm
« Reply #1 on: August 30, 2019, 08:37:47 PM »
Hi.
i edited you posts so that the image can be seen directly.

If you click on the error does it highlight a object in the hierarchy?

Nietzsche

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Re: state not in fsm
« Reply #2 on: August 31, 2019, 06:48:58 AM »
unfortunatelly only everything that can be seen on the picture

djaydino

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Re: state not in fsm
« Reply #3 on: August 31, 2019, 01:30:13 PM »
Hi.
Do you get this in playmode or when you open the project?

if playmode only try to narrow down by disabling fsms/gameobjects and see if error is still there

It is possible an action is not setup correctly but i am not sure if that is the issue.

Nietzsche

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Re: state not in fsm
« Reply #4 on: August 31, 2019, 02:56:46 PM »
hello, so far I got that in both playmode and normally

jeanfabre

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Re: state not in fsm
« Reply #5 on: September 03, 2019, 06:01:04 AM »
Hi,

 I get that from time to time, I think it's possibly due to the next prefab editing system where PlayMaker loose the handle to the current fsm because Unity has changed context.

 I think Alex is aware of this, but I'll ping him to make sure.

Bye,

 Jean

Nietzsche

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Re: state not in fsm
« Reply #6 on: September 03, 2019, 10:59:11 AM »
thank you