Hi , ok I put this in bug but it may not be one
here is what happens, when i decide to play an anim in reverse, so i want to start form end , add an action Set Animation time , set to 1 and check normalized, well the animation playing is no longer behaving like in forward play ( what i mean is that you lost all the smooth interpolation basically, like if that was set to linear interp )
However when i enter the exact time of the animation all get playing fine.
@Alex, I can send you a sample of the anim i am using if you wnat test out ( in case that doesn't happens for you )
so either i missed something or it is really a bug