Author Topic: iTween freezes  (Read 275 times)


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iTween freezes
« on: December 04, 2019, 12:31:22 PM »
I ran into an issue with the iTween Scale By action...

I'm placing clones of an object with an FSM attached to it. I'd like to animate this object. If I use the simple Set Scale action on 2 states that loop (scale up & scale down) the scaling works fine (but this looks horrible). When I use the iTween Scale By action the clone objects don't animate. They're only placed at a 'random' scale...

What am I missing? Anyone?


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    • jinxtergames
Re: iTween freezes
« Reply #1 on: December 05, 2019, 08:04:43 AM »
on the image i can see that time is 0.

that is probably the issues as it does the tween in 0 sec