Hello chaps,
I've been tinkering around with Playmakers networking actions and set up just a simple local area network test. It works, but not entirely. The major problem I seem to have is that the other players movements seem to look very choppy when viewed from my own instance of the game.
I've set network views on the fsm's, and also set them on the objects that move around. Is there a secret squirrel tactic to getting around this and making things a whole lot smoother?
Many thanks guys,
all the best.