I have a Collision Event followed by Get Collision Info. This is working, but in a very quirky way. Upon inspection I am seeing that it's not picking up the collision correctly, it must be firing later again so that I eventually get the droppoint vector to move the player. Why is there no data in the second action when I can see it in the first action? I want to test for a collision with a specific tag and then get the vector. I want to ignore any other tags. will the first action only fire for the selected tag? Maybe the starting place (0,0,0) of the arrow when it activates? I am confuse.