Hello i have been having an issue where in my fsm when i use the Trigger event i cant seem to use the tag system. Trigger event will fire trigger enter no matter what tag the object colliding with it has and i really need it to be tag exclusive. my theory is that the problem may be because the objects that are coliding are being held by me with an intractable script. therefore adding the tags of all the objects in my player controller and confusing playmaker. (I'm testing this theory now but want to see if anyone has a fix for this problem)