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How to solve slow compile time after adding PM?
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Topic: How to solve slow compile time after adding PM? (Read 1043 times)
bestpig
Playmaker Newbie
Posts: 2
How to solve slow compile time after adding PM?
«
on:
March 07, 2020, 05:40:36 AM »
I'm trying out PM but it is doubling my script refresh/compile time. Used to be under 10 secs but now it sometimes take up to 20 secs to add a new script or delete one.
Seems like installing PM added a lot of new script files to the project. Is there any precompile version of PM I can use to avoid this?
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: How to solve slow compile time after adding PM?
«
Reply #1 on:
March 10, 2020, 03:25:29 AM »
Hi,
what version of Unity are you using?
Yes, PlayMaker adds a lot of scripts, these are all the actions. but 10 seconds is already a lot to be honest... do you have lots of sounds or shaders or something in your project?
Bye,
Jean
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bestpig
Playmaker Newbie
Posts: 2
Re: How to solve slow compile time after adding PM?
«
Reply #2 on:
March 11, 2020, 03:14:52 AM »
I'm using 2018.4.16f1.
I do not have a lot of sounds or shaders in the project. It is a relatively new project.
Compile generally takes under 10 secs, 6-7, but adding a new file can take longer. With PM added, it takes a lot longer.
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: How to solve slow compile time after adding PM?
«
Reply #3 on:
March 11, 2020, 05:57:24 AM »
Hi,
10 seconds is definitly already a lot, Maybe the editor profiler could tell you where this time is spent?
Bye,
Jean
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How to solve slow compile time after adding PM?