Hi,
I am confused, you seem to say you have made some custom actions yourself for this.
are they the one not working? or is it the original custom actions that do not work.
arraymaker and fsmarray will be ruffly the same, FsmArray will have an edge in terms of performance if you have hundreds or thousands of gameobject references, if you have a dozen, you won't see any difference in terms of perfs.
Bye,
Jean