Hi. I'm evaluating Asset Bundles and I've gone through every document I can find, but I feel like I'm missing something conceptually: the step from loading the asset bundle to actually using its assets.
I have successfully created and loaded an Asset Bundle that consists of a set of prefabs. However, now that I have the bundle loaded, I don't seem to be able to use the prefabs with a Create Object action outside of that FSM.
I seem to be missing some critical concept.
It looks like that step may be LoadAllAssets, but if I do a LoadAllAssets in a different script, how do I make those assets available to the various other FSMs and scripts that previously used them?
Any advice gratefully accepted. Thanks in advance for your help.