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Barracuda Playmaker Integration
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Topic: Barracuda Playmaker Integration (Read 977 times)
AndroYD
Playmaker Newbie
Posts: 10
Barracuda Playmaker Integration
«
on:
November 20, 2020, 10:07:08 PM »
Hello,
Unity have been supporting neural networks trained models for quite some time with their Barracuda package (
https://docs.unity3d.com/Packages/com.unity.barracuda@1.2/manual/index.html
)
It would be a game changer to have this integrated into Playmaker.
You can do all sort of cool stuff such as
https://youtu.be/PCBTZh41Ris
https://youtu.be/p5U4NgVGAwg
https://youtu.be/iJs_nqu8P08
Your imagination is the limit.
Years ago I did some experiments with Unity, the technology wasn't ready yet and I trained on just a few seconds of video, but think of the possibilities now that better solutions exists.
https://drive.google.com/file/d/1kJXIukwdmJi6I860Yi98wgiZl7JX1jmU/view
https://drive.google.com/file/d/1PuvxsvNkjGNmVS4LkCGpmCzvd1FUGcGE/view
https://drive.google.com/file/d/1pUazde3e2Mu_nTX4pcqmcKQ231rg1jwr/view
https://drive.google.com/file/d/1nvzcC99woKTlMhmQFQmSiouXAQtR4nYe/view
Hope you'll consider this as a future feature.
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