Author Topic: Barracuda Playmaker Integration  (Read 227 times)


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Barracuda Playmaker Integration
« on: November 20, 2020, 10:07:08 PM »
Unity have been supporting neural networks trained models for quite some time with their Barracuda package ( )
It would be a game changer to have this integrated into Playmaker.
You can do all sort of cool stuff such as
Your imagination is the limit.
Years ago I did some experiments with Unity, the technology wasn't ready yet and I trained on just a few seconds of video, but think of the possibilities now that better solutions exists.
Hope you'll consider this as a future feature.