playMaker

Author Topic: unity quality settings  (Read 21829 times)

Sjones

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unity quality settings
« on: September 28, 2012, 03:00:04 PM »
So I am back on the performance hunt again doing more research and finding out new things, found out that unity quality control settings can be changed at run time.

http://docs.unity3d.com/Documentation/ScriptReference/QualitySettings.html

any chance for some actions to implement this?

this could help a lot of developers using playmaker to target lower end machines, be it PC's mac's or phones, as you could use playmaker in several ways such as graphics settings menu or based on fps etc.

its a really nice and powerful feature that unity has and even more so as it can be done at run time.

kiriri

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Re: unity quality settings
« Reply #1 on: October 01, 2012, 01:47:00 PM »
let me know if you need any specific quality settings

Cheers,
kiriri
Best,
Sven

Sjones

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Re: unity quality settings
« Reply #2 on: February 16, 2013, 12:20:34 AM »
Thanks for this, sorry its taken so long to reply, I downloaded it but because of set backs and issues I have only just re-visited this to implement into my project!

Red

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Re: unity quality settings
« Reply #3 on: February 25, 2013, 01:49:44 PM »
I'm also going to see about putting this one through it's paces.

reason being is that one thing i've been getting from my beta team (and other gamers advice) is that the settings you select at the start of the game (that "choose resolution and quality" thing) is limiting and that players often like the option of adjusting the settings while they're in the game itself so that they can then have a much more immidiate feedback as to what settings affect their performance (and saving/loading that data to the player prefs so that it knows to keep those settings across different plays.)

gecko

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Re: unity quality settings
« Reply #4 on: March 16, 2013, 02:09:43 PM »
This is just what I was looking for....but how do I add quality levels?

LightSoftStudio

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Re: unity quality settings
« Reply #5 on: April 25, 2013, 08:17:55 PM »
THANKS :)

Red

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Re: unity quality settings
« Reply #6 on: April 30, 2013, 01:00:32 PM »
I'm totally bookmarking this.

A common gripe that a great many of my beta-testers have mentioned is that they would rather have the quality settings in the game (so, resolution, quality, etc) rather than having to choose at the start of the application.

Loganou974

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Re: unity quality settings
« Reply #7 on: March 04, 2014, 09:04:47 AM »
Thank a lot for this action !

Gua

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Re: unity quality settings
« Reply #8 on: June 04, 2015, 01:36:11 PM »
Is there actions to set more specific graphical settings? I mean stuff like this


dudebxl

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Re: unity quality settings
« Reply #9 on: June 15, 2015, 10:54:13 AM »


Gua

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« Last Edit: June 15, 2015, 01:51:45 PM by Gua »

Gua

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Re: unity quality settings
« Reply #12 on: July 12, 2015, 02:54:07 PM »
Can somone make those?
  • Get Antialiasing Level
  • Get VSyncCount
  • Get MasterTextureLimit
  • Get AnisotropicFiltering

terri

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Re: unity quality settings
« Reply #13 on: July 13, 2015, 11:43:02 AM »
Here's a Get Antialiasing Level, once you have the "set" version it's pretty simple to tweak it so it does the opposite (usually). I suggest you look at what changed between this one at the set action and then do the same for the others you need.




Gua

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Re: unity quality settings
« Reply #14 on: July 17, 2015, 08:04:46 AM »
Here's a Get Antialiasing Level, once you have the "set" version it's pretty simple to tweak it so it does the opposite (usually). I suggest you look at what changed between this one at the set action and then do the same for the others you need.
Thanks for the advice. Here's those actions for community to use.