Hi,
not to me at least. Maybe you have a photonView or something wrongly set up. I would suggest the following:
create a copy of your project
on that copy remove on gameObject at a time and run the scene until the error disapear, this will then indicate you which gameObject is responsible for the trouble.
I know it's brute force, but sometimes when you have no clue, this is the best approach.
bye,
Jean