playMaker

Author Topic: mecanim _unity 4  (Read 3689 times)

play_edu

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mecanim _unity 4
« on: October 21, 2012, 03:38:34 AM »
Hi,

Can we access unity new  feature mecanim all animation with playmeker.




play_edu
« Last Edit: October 21, 2012, 07:14:35 AM by play_edu »

kiriri

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Re: mecanim _unity 4
« Reply #1 on: October 21, 2012, 07:14:32 AM »
not yet... but I wonder. It is on the schedule and will probably be part of a future official update.
http://hutonggames.com/playmakerforum/index.php?topic=1815.0

it should be fairly easy by what they said previously, but I haven't upgraded yet so I can't take a look. But if scripts can do it, so can playmaker!
« Last Edit: October 21, 2012, 10:54:46 AM by kiriri »
Best,
Sven

Dev_Sebas

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Re: mecanim _unity 4
« Reply #2 on: October 21, 2012, 07:08:49 PM »
I´m waiting too. That will gonna be amazing.
Bye

3d_Artist1987

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Re: mecanim _unity 4
« Reply #3 on: October 23, 2012, 07:26:08 AM »
 ??? ???

play_edu

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Re: mecanim _unity 4
« Reply #4 on: November 21, 2012, 10:55:33 PM »
hi,

  Any update for mecanim  because unity 4 is release. 

jeanfabre

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Re: mecanim _unity 4
« Reply #5 on: November 22, 2012, 01:20:30 AM »
hi,

 started on this with a first sample that follow a game object:

http://hutonggames.com/playmakerforum/index.php?topic=2603.0

more granular actions to control mecanim parameters coming real soon

bye,

jean

jeanfabre

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Re: mecanim _unity 4
« Reply #6 on: February 18, 2013, 08:07:32 AM »
Hi,

 Full support is now available!

http://hutonggames.com/playmakerforum/index.php?topic=3186.0

bye,

 Jean