playMaker

Author Topic: [SOLVED] Rotate in realtime (when timescale is 0)  (Read 1038 times)

Kubold

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[SOLVED] Rotate in realtime (when timescale is 0)
« on: April 27, 2022, 11:42:39 AM »
Hi!

I want to make a free spectator camera to move in the game when it's paused (timescale is 0).

There already exists a very useful Translate Advanced Action in the Ecosystem, which has a "realitme" checkbox. This allows me to translate the camera with a gamepad when the game is paused.

Could I request the "realtime" checkbox in Rotate Action too?

Thanks!
« Last Edit: April 29, 2022, 08:13:27 AM by Kubold »

djaydino

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Re: Rotate in realtime (when timescale is 0)
« Reply #1 on: April 28, 2022, 12:05:39 PM »
Hi.
Here you go (attachment below) , i made it with a different name, else if you would update pm it will be over written.

Kubold

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Re: Rotate in realtime (when timescale is 0)
« Reply #2 on: April 29, 2022, 08:11:42 AM »
Thank you, works great!