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Playmaker Forum
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Feature Requests
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Toggle visibility of individual FSM state labels?
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Topic: Toggle visibility of individual FSM state labels? (Read 5728 times)
wyliam
Playmaker Newbie
Posts: 22
Toggle visibility of individual FSM state labels?
«
on:
May 15, 2011, 04:15:01 PM »
Right now we can only toggle all labels.
It would be super helpful to toggle individual FSM labels back on. I often times have 3-4 FSMs at a single time on a unit. After 10-15 of those running around the screen, the labels become less than useful, as I only care about certain unit's labels or certain FSMs.
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: Toggle visibility of individual FSM state labels?
«
Reply #1 on:
May 16, 2011, 01:39:20 AM »
Hi,
I agree totally. These labels are actually very very useful, so if we could have more control and if they could be more readable when a lot of them are about, that would be very handy.
Bye,
Jean
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Alex Chouls
Administrator
Hero Member
Posts: 4000
Official Playmaker Support
Re: Toggle visibility of individual FSM state labels?
«
Reply #2 on:
May 24, 2011, 02:57:28 PM »
You should be able to use the DrawStateLabel action to override the global state label setting in the tool and turn state labels on/off per FSM.
You could also use a bool variable, and expose it in the inspector to turn on/off at runtime.
However, I do agree that exposing this directly in the Playmaker editor somewhere would be more convenient...
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Toggle visibility of individual FSM state labels?