playMaker

Author Topic: Playmaker and Unity 4  (Read 3353 times)

Zozo2099

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Playmaker and Unity 4
« on: November 15, 2012, 05:31:45 AM »
Hi
You know Unity 4 final is released yesterday, I want to know please is playmaker fully compatible with Unity 4? Iam a heavily user of playmaker and if there are problems or bugs in Unity 4 I won't install it.

Thanks

jeanfabre

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Re: Playmaker and Unity 4
« Reply #1 on: November 15, 2012, 07:17:57 AM »
Hi,

 I am currently testing this and it works pretty well, one action is causing problem with a warning but it's not a big deal. So yes don't fear Unity 4, PlayMaker is working well.

bye,

 Jean

mickman

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Re: Playmaker and Unity 4
« Reply #2 on: November 15, 2012, 08:34:33 AM »
Awesome News  ;D

DARK_ETERNAL

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Re: Playmaker and Unity 4
« Reply #3 on: November 15, 2012, 03:47:43 PM »
That action seems to be that which activates/deactivates objects, since SetActiveRecursively() function is deprecated. For now, it seems that we should write a custom action, until Hutong makes an official update.
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Zozo2099

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Re: Playmaker and Unity 4
« Reply #4 on: November 15, 2012, 04:27:00 PM »
That action seems to be that which activates/deactivates objects, since SetActiveRecursively() function is deprecated. For now, it seems that we should write a custom action, until Hutong makes an official update.

Yeah it is an important action I see