playMaker

Author Topic: Ecosystem doesn t work  (Read 41014 times)

JoeGameDev

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Re: Ecosystem doesn t work
« Reply #15 on: September 17, 2024, 11:19:14 AM »
Yeah I'm totally stuck on my project now because I can't get add-ons from the ecosystem that I need.

emildragan

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Re: Ecosystem doesn t work
« Reply #16 on: September 18, 2024, 03:46:13 AM »
I know I opened this issue, I can just give you an advice.

As a temporary solution, until it's fixed, go to
https://github.com/PlayMakerEcosystem/PlayMakerCustomActions_U2018
and search manually for the actions that you need, you just need to know the category that corresponds.

This is how I do it for a long of time, since for me Ecosystem doesn t work for many months.

JoeGameDev

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Re: Ecosystem doesn t work
« Reply #17 on: September 18, 2024, 12:47:43 PM »
I know I opened this issue, I can just give you an advice.

As a temporary solution, until it's fixed, go to
https://github.com/PlayMakerEcosystem/PlayMakerCustomActions_U2018
and search manually for the actions that you need, you just need to know the category that corresponds.

This is how I do it for a long of time, since for me Ecosystem doesn t work for many months.

Thanks so much for the tip!

This is going to be annoying, but is there any chance you could give me a brief explanation on how to do that? I can't even see how to download the package. But say I do it: where does it go?

Feel free to say no, I'll try to find some videos on youtube or something.

jeanfabre

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Re: Ecosystem doesn t work
« Reply #18 on: September 19, 2024, 07:11:58 AM »
Hi,

 these errors are not critical, does the content get downloaded and can you access it inside playmaker thereafter?

Bye,

Jean

Broken Stylus

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Re: Ecosystem doesn t work
« Reply #19 on: September 19, 2024, 08:38:29 AM »
Nice to learn that. Any plan to provide a daylight theme for the Ecosystem btw?

jeanfabre

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Re: Ecosystem doesn t work
« Reply #20 on: September 20, 2024, 05:42:29 AM »
Hi,

probably if I do a total revamp for a future PlayMaker 2 version, as is, I don't have plans to make a light scheme, sorry :)

Bye,

 Jean

Alatriste

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Re: Ecosystem doesn t work
« Reply #21 on: September 21, 2024, 04:06:39 AM »
Hi,

 these errors are not critical, does the content get downloaded and can you access it inside playmaker thereafter?


In my case the packages are never downloaded.

jeanfabre

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Re: Ecosystem doesn t work
« Reply #22 on: September 21, 2024, 05:10:17 AM »
Hi,

 can you try on a fresh project, install just playmaker and the ecosystem, and try if it works. If you have no errors, then something is odd with your actual production project, you can share it with me if you want, just pm me with a link and I'll check it out. If the fresh project doesn't work, then pm me with that too.

I am using playmaker and the ecosystem on a daily bases and it works for me, so I am sure we'll get to the bottom of your issue.

Bye,

Jean

emildragan

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Re: Ecosystem doesn t work
« Reply #23 on: September 21, 2024, 12:59:03 PM »
I know I opened this issue, I can just give you an advice.

As a temporary solution, until it's fixed, go to
https://github.com/PlayMakerEcosystem/PlayMakerCustomActions_U2018
and search manually for the actions that you need, you just need to know the category that corresponds.

This is how I do it for a long of time, since for me Ecosystem doesn t work for many months.

Thanks so much for the tip!

This is going to be annoying, but is there any chance you could give me a brief explanation on how to do that? I can't even see how to download the package. But say I do it: where does it go?

Feel free to say no, I'll try to find some videos on youtube or something.

Just go to that link, go to what action you need, you see there the script, copy everything, make a new script in Unity and paste, that s it, you will find the action in Playmaker.

Again I m saying, I know I sent a package for Jean to test, he cannot reproduce the issue, but still, I have that null error that I mentioned, so even if it s a package or an action, I can only see what s on ecosystem, I cannot download anything.

Rekkimaru

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Re: Ecosystem doesn t work
« Reply #24 on: September 30, 2024, 09:14:16 AM »
I literally got the same problem now on a fresh project with Unity 2022.3
Playmaker is up to date and so is the Ecosystem package.
I tried to download the pooler package from the Ecosystem and it doesn't download at all. Getting the 'Value cannot be null" error among other errors in the console.

jeanfabre

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Re: Ecosystem doesn t work
« Reply #25 on: October 02, 2024, 09:40:54 AM »
Hi,

this is a harmless ( nonetheless utterly annoying log...) error, it's to do with the UI management. Never was able to solve it, don't worry, you can safely ignore it. The ecosystem works just fine.

Bye,

Jean

emildragan

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Re: Ecosystem doesn t work
« Reply #26 on: October 06, 2024, 06:29:09 PM »
But we are talking about different things, not the GUI error.

That error "value cannot be null" prevents us from using the ecosystem whenever we want to download anything, this is how this thread started, with my problem of downloading anything.

I made a video with my phone, when I press on Get, that error appears and the action is not downloaded.

All the details about Playmaker version and Ecosystem version are in this thread.

Thanks.


MrTAWIL

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Re: Ecosystem doesn t work
« Reply #27 on: October 08, 2024, 02:54:06 PM »
I have the same issue when trying to "Get" a package from the Ecosystem. The package is never downloaded.

Quote
ArgumentNullException: Value cannot be null.
Parameter name: bytes
System.IO.File.WriteAllBytes (System.String path, System.Byte[] bytes) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser+<ProceedWithImport>d__107.MoveNext () (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2877)
Net.FabreJean.UnityEditor.EditorCoroutine.update () (at Assets/net.fabrejean/Editor/Plugins/EditorCoroutine.cs:53)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at <50e19b0ed93a4256b2e454b4acec2d48>:0)

Getting scripts is working perfectly.

Unity: 2022.3.44f1
Playmaker: 1.9.8.f1
Ecosystem: 0.6.11

IsolatedPurity

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Re: Ecosystem doesn t work
« Reply #28 on: October 13, 2024, 11:55:29 AM »
I have this issue as well, nothing is downloading.

ArgumentNullException: Value cannot be null.
Parameter name: bytes
System.IO.File.WriteAllBytes (System.String path, System.Byte[] bytes) (at <8ce0bd04a7a04b4b9395538239d3fdd8>:0)
Net.FabreJean.PlayMaker.Ecosystem.EcosystemBrowser+<ProceedWithImport>d__107.MoveNext () (at Assets/net.fabrejean/Editor/PlayMaker/Ecosystem/EcosystemBrowser.cs:2877)
Net.FabreJean.UnityEditor.EditorCoroutine.update () (at Assets/net.fabrejean/Editor/Plugins/EditorCoroutine.cs:53)
UnityEditor.EditorApplication.Internal_CallUpdateFunctions () (at <8d33a6384e1148858f2e669234fa89ff>:0)


jeanfabre

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Re: Ecosystem doesn t work
« Reply #29 on: October 20, 2024, 06:25:33 AM »
Hi,

 I could finally reproduce today, I know the source of the issue, I am going to try to address it as soon as possible, stay tune  for an update.

Bye,

Jean