Hello, community!
I'd like to share my experience of creating a project on PlayMaker and hope that it will help others in their game development.
Project idea
I decided to create a 2D platformer in which players have to complete levels, avoid obstacles, and collect coins. The main idea was to create a simple but addictive gameplay.
Using PlayMaker
PlayMaker has become my main tool. I was pleasantly surprised by how easy it was to implement the game logic using visual scripts. Here are some of the key points:
Event systems: I used events to control gameplay mechanics such as collecting coins and interacting with enemies.
Animation: Integrating animations was easier than I expected thanks to PlayMaker's capabilities.
Testing: I quickly tested various game mechanics, which allowed me to identify and fix problems in time.
Challenges.
Despite the convenience of PlayMaker, I faced some challenges:
Limitations: Some complex mechanics required more customization than I had originally planned.
Optimization: I had to find the best solutions to reduce the load on the system.
Result.
As a result, I completed my project and it became a real hit among my friends! I gained invaluable experience that will help me in my next projects.
Your projects
Now I want to know about your experiences! What projects have you created on PlayMaker? What tips or tricks could you share? Let's discuss.