playMaker

Author Topic: Unity Localization  (Read 768 times)

Christoph

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Unity Localization
« on: October 16, 2024, 02:53:43 PM »
It would be very cool if Playmaker natively supported Unity Localization so we could for example write custom actions with LocalizedString to select a localized string directly in playmaker rather than having to work around with a id string key and a table string key in order to get the localized string first, then do whatever we need to.