Yes I have read a lot about unity and playmaker, and I have looked at a lot of game examples,but I don't think your getting what I'm trying to do here, If my coding skills were a lot better this would be a cake walk, but they are not that great.
Ok, you know how games like WOW(World of Warcraft)hate the game but a lot of people know it)) Has a .EXE in the folder were the game is found on your computer, you can click that it by passes the launcher bam game loads done. BUT they also have the Launcher witch is it's own program in itself that is made to just keep the game up to date and show news feeds. They are both 2 different programs, on the game launcher when you click play, it calls WOW's EXE and then runs it, it's not built into the game launcher another scene or level to load it is it's own game in itself,the launcher is just another program, that reads and opens that file when the PLAY Button is clicked. So there 2 different programs so, I was asking if there was a way to make Playmaker open an EXE, when a button is clicked. If Not then I will have to look into making a Custom Action for this, I'm sure a lot of people would want this.