Hi
I've noticed that if I have more then 1 FSM on an object I can no longer add a SendEvent to an animation. I've worked around this by writing a C# script to forward the events for me, however I was wondering if there is an official way to get around this?
I did try putting FSM's into a child object, but this got very messy as most wanted to access the root object and I had to go through redirecting a lot of 'Owner objects'
thanks