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How do I lock a rigidbody's axis in playMaker
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Topic: How do I lock a rigidbody's axis in playMaker (Read 2156 times)
spiralKing
Junior Playmaker
Posts: 50
How do I lock a rigidbody's axis in playMaker
«
on:
April 13, 2013, 12:19:21 PM »
How do I lock a rigidbody's axis, I don't want the rigidbody to flip when it jumps
I want it's Y to stay up, and it's X to stay left & right
in java, I'd do it like this
"transform.rotation = Quaternion.LookRotation(Vector3.forward,Vector3.up"
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MrMitch
Full Member
Posts: 131
Re: How do I lock a rigidbody's axis in playMaker
«
Reply #1 on:
April 13, 2013, 06:46:58 PM »
I think 'Constraints' are what you're looking for, it's a part of the Rigidbody component.
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www.ragequitgames.co.uk
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How do I lock a rigidbody's axis in playMaker