so in the game im making, I use mouse pick masked to ground only to get the mouse pick position and move the player to that position
The mouse pick is as said masked to the "ground layer" only, but i am now starting to draw the GUI using GUI Textures and GUI Buttons - the problem i am having though, is that when a GUI window opens and the player clicks on it, it detects the ground BEHIND the GUI window and moves the player - I can't figure out how to fix that =( Any help? disabling the mouse pick when a window is open is not an option, as i still want the player to be able to move around by clicking on the ground, just not through the GUI
Any help appriciated!
-Fred