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Author Topic: raycast 2 with noHitEvent  (Read 3718 times)

jeanfabre

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raycast 2 with noHitEvent
« on: April 25, 2013, 03:02:02 PM »
Hi,

 Following a post, please find a updated version of the RayCast action that implements a "no Hit" Event, so it's easier to build your states logic.

 Bye,

 Jean

Dev_Sebas

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Re: raycast 2 with noHitEvent
« Reply #1 on: April 27, 2013, 07:12:15 AM »
ThankĀ“s Jean!
Cheers
Seb

Krillan87

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Re: raycast 2 with noHitEvent
« Reply #2 on: May 20, 2020, 06:58:48 AM »
Hi!

Is it possible to get this action for 2d raycast as well? like a "Raycast 2 2d"

jeanfabre

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Re: raycast 2 with noHitEvent
« Reply #3 on: May 25, 2020, 03:54:46 AM »
Hi,

 sure, it's on the ecosystem now.

Bye,

 Jean

arminiuspp

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Re: raycast 2 with noHitEvent
« Reply #4 on: October 23, 2020, 09:45:42 PM »
Hello, raycast 2 is not casting any raycast, I've set the debug mode on but still not working or showing up, I checked my gizmos everything is turned on but still not showing up

djaydino

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Re: raycast 2 with noHitEvent
« Reply #5 on: October 24, 2020, 02:47:07 AM »
Hi.
Can you show the rest of your setings on the raycast action.

arminiuspp

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Re: raycast 2 with noHitEvent
« Reply #6 on: October 24, 2020, 04:42:44 AM »
Thanks for the reply, here it is. :'(

djaydino

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Re: raycast 2 with noHitEvent
« Reply #7 on: October 24, 2020, 08:41:29 AM »
Hi.

You need to set a direction else it does not know what direction to cast.

arminiuspp

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Re: raycast 2 with noHitEvent
« Reply #8 on: October 24, 2020, 11:21:17 PM »
Got it now thanks! for my case I think is that it only appears on playmode