Thanks for the custom action Jean.
For even more clarity, I am using ArrayMaker to store all my textures, but I have two separate arrays, each with their own reference name.
Here is what I need to happen, when in certain states, I need to use the textures stored in the "main" ArrayList, and when in other states, I need to use the textures stored in the "alternate" ArrayList.
Is it possible to have two ArrayLists on the same GO, with the same reference name, and just enable or disable the appropriate list in the appropriate states? That would surely be easy to do, but it really is good for organizational purposes.
Thanks for your help.
m