Hi,
I have better than a screenshot
I made a small working example on how to catch a pinch gesture, extract the positions, and get the delta pinch.
Warning. this is not bullet proof, the way I check touches are sequential, so it works in most case, only fail if you start releasing the first finger and pressing again.
If you want a bullet proof pinch, I suggest you use a library like Input.touches, it has everything you need, and more, including full support for pinch gesture with proper feedback and all.
If you still want to do it all in playmaker, I would go for ArrayMaker, and store the touch Ids in an array, then, the second touch is not hard coded, and when the first touch is released, the id it removed from the array, which then will work for any cases.
bye,
Jean