playMaker

Author Topic: Endless Run PlayMaker Kit (#1GAM7)  (Read 8709 times)

Flying Robot

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Endless Run PlayMaker Kit (#1GAM7)
« on: August 06, 2013, 07:25:52 AM »


Running a bit late for #1GAM, so I thought I'd pick up a runner as the next game.

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« Last Edit: August 24, 2013, 07:37:40 AM by Flying Robot »

rickmiranda

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Re: Endless Run PlayMaker Kit (#1GAM7)
« Reply #1 on: August 06, 2013, 10:22:16 PM »
Wow, nice. I'd love to see more of this. This is exactly what I'm trying to learn myself is creating a 3d runner. Right now only focusing on 2d implementation. Nice work.

Flying Robot

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Re: Endless Run PlayMaker Kit (#1GAM7)
« Reply #2 on: August 07, 2013, 07:26:30 AM »
Thanks. Stay close to the WIP! One tip, don't use instances, use pre-pooling of the meshes, or there will be lag while playing.

Another Update with skidding mechanics for underpasses. Worked on the running animation a bit. Little fog added. Key bindings are changed too.
Now only arrow keys are used for left, right, jump and skid.


Flying Robot

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Re: Endless Run PlayMaker Kit (#1GAM7)
« Reply #3 on: August 14, 2013, 09:40:02 AM »
Laid some coins down the path. We need coins for scoring, right.

Also, there's a time lag to separate different types of pathway pooling. Like for the first 6 secs or so you will travel down only the blank road and then the FSM switches and the fun starts.

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I think it's time rev up the visuals and wrap it up.

Flying Robot

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Re: Endless Run PlayMaker Kit (#1GAM7)
« Reply #4 on: August 24, 2013, 07:36:32 AM »
Textures, a 3 lane system, mobile controllers. Yes, this kit will come with mobile controller.



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