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FSMs switching on "Play"
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Topic: FSMs switching on "Play" (Read 2054 times)
Mayhem
Full Member
Posts: 171
FSMs switching on "Play"
«
on:
July 22, 2013, 02:20:36 PM »
Hey there.
So I have two or more FSMs on one Gameobject and when I want to observe one certain FSM and hit Play the FSM in the PM-Editor switches to another FSM of the GameObject.
Why is that? There a way to disable that, didn't find any option in the preferences, though.
Working with the new 4.2 Unity Release and the latest PlayMaker-Version.
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sebaslive
Hero Member
Posts: 572
Re: FSMs switching on "Play"
«
Reply #1 on:
July 24, 2013, 01:49:22 PM »
I'm curious about this too, it switches automatically to the first FSM when the play button is pressed and I tried unchecking everything in the preferences but it still happens.
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jeanfabre
Administrator
Hero Member
Posts: 15500
Official Playmaker Support
Re: FSMs switching on "Play"
«
Reply #2 on:
July 29, 2013, 05:52:44 AM »
Hi,
yes, I get this too, It would be great to have more consistency in there for sure.
I usually lock the fsm editor, it helps in many cases.
bye,
Jean
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FSMs switching on "Play"