playMaker

Author Topic: FSMs switching on "Play"  (Read 2054 times)

Mayhem

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FSMs switching on "Play"
« on: July 22, 2013, 02:20:36 PM »
Hey there.

So I have two or more FSMs on one Gameobject and when I want to observe one certain FSM and hit Play the FSM in the PM-Editor switches to another FSM of the GameObject.

Why is that? There a way to disable that, didn't find any option in the preferences, though.

Working with the new 4.2 Unity Release and the latest PlayMaker-Version.

sebaslive

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Re: FSMs switching on "Play"
« Reply #1 on: July 24, 2013, 01:49:22 PM »
I'm curious about this too, it switches automatically to the first FSM when the play button is pressed and I tried unchecking everything in the preferences but it still happens.
All my VR games use Steam VR Playmaker Toolkit: http://u3d.as/u20
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jeanfabre

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Re: FSMs switching on "Play"
« Reply #2 on: July 29, 2013, 05:52:44 AM »
Hi,

 yes, I get this too, It would be great to have more consistency in there for sure.

I usually lock the fsm editor, it helps in many cases.

bye,

 Jean