playMaker

Author Topic: Problems building with Unity Free Version  (Read 18814 times)

Alex Chouls

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Problems building with Unity Free Version
« on: August 28, 2013, 03:17:28 PM »
Playmaker ships with Photon Networking. Photon currently requires Unity Pro for iOS and Android. If you have the free version of Unity please delete the Photon Unity Networking folder.
« Last Edit: September 04, 2013, 10:11:44 PM by Alex Chouls »

escpodgames

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Re: Photon requires iOS Pro
« Reply #1 on: August 28, 2013, 07:01:32 PM »
Photon will soon be available to free users (based on their last newsletter)

Lane

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Re: Photon requires iOS Pro
« Reply #2 on: August 28, 2013, 07:37:13 PM »
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Khoa1994

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Re: Problems building with Unity Free Version
« Reply #3 on: August 03, 2014, 11:29:52 AM »
After deleting the "Photon Unity Networking" folder, I still get the error "Error building Player: SystemException: System.Net.Sockets are supported only on Unity iOS Pro. Referenced from assembly 'Assembly-CSharp'." when I build my game for iOS. Please help me fix this.

jeanfabre

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Re: Problems building with Unity Free Version
« Reply #4 on: September 23, 2014, 01:09:59 AM »
Hi,

 it's likely that you haven't cleaned up your project. Maybe you are using another framework from the asset store that use sockets.

 typically: create a fresh project, import PlayMaker, delete the "Photon Unity networking" folder and build, what happen then?

 Bye,

 Jean

Infamous

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Re: Problems building with Unity Free Version
« Reply #5 on: September 24, 2019, 04:54:07 AM »
Hello Jean-

Is this still relevant?

I didn’t delete any files and can still publish to iOS in unity.

Unless the error comes when you use networking functions? Or does the error happen in Xcode?

I appreciate the help

Thanks


jeanfabre

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Re: Problems building with Unity Free Version
« Reply #6 on: October 03, 2019, 02:50:53 AM »
Hi,

 no, this is obsolete now.

Bye,

 Jean