Hi!
I'm making a singlescreen platform game, retro style.
I have just some problems with the falling and landing animation.
I'm very satisfied with the controller so far, but when the player is landing, the landing animation is still playing maybe 0.3 seconds or something. And I was just thinking if I check when the player is finished falling, then the walking animation is playing again. Or I can use it for other things, like play a sound when i'm falling or die if i'm falling from a very high place.
I was also checking the scripting reference. There I found "IsPlaying" for animation. I don't find that in Playmaker. It could be very useful.
Thanks for helping me!
I hope someday I also will be able to help other people