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Author Topic: Trigger Exit Not Working  (Read 2438 times)

mpaul0055

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Trigger Exit Not Working
« on: October 30, 2013, 02:32:37 PM »
Hi All.

Im having a few issues with a FSM i have made for a door. Its using raycasting and triggers, but the trigger exit will not work.

If i look away from the door, and move out of the trigger, the FSM stays in the Raycast Check State and does not go back to the start state.

My brain seems to think this is logical and should work, but its not.

Any help would be awesome!!!

Lane

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Re: Trigger Exit Not Working
« Reply #1 on: October 30, 2013, 02:39:57 PM »
collide tag isnt set?

mpaul0055

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Re: Trigger Exit Not Working
« Reply #2 on: October 30, 2013, 03:13:06 PM »
Ah ok, I haven't had to use collide tags for the triggers before.

So should I setup a new trigger layer?

Cheers :)

Yanifska

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Re: Trigger Exit Not Working
« Reply #3 on: November 01, 2013, 07:49:59 AM »
should be working without tag, it should be reacting to any trigger, not only those specified in the tag. isn't it ?
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Lane

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Yanifska

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Re: Trigger Exit Not Working
« Reply #5 on: November 03, 2013, 03:28:51 PM »
thanks Lane, it seems I misunderstood this action. I use global events most of the time.
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