playMaker

Author Topic: Multithreading  (Read 1323 times)

Korindian

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Multithreading
« on: November 01, 2013, 12:41:55 PM »
Hi,

Not sure if this is possible, but is there a way to have the various fsms in Playmaker run on multi-core processors currently? If not, will it be possible to support this in the future?

Thanks.

Alex Chouls

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Re: Multithreading
« Reply #1 on: November 03, 2013, 03:00:00 PM »
Playmaker FSMs are MonoBehaviours which currently are not multithreaded. But it Unity changes this in the future Playmaker should be able to take advantage of that...

Korindian

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Re: Multithreading
« Reply #2 on: November 03, 2013, 05:06:21 PM »
Great, thank you!