Hi,
Yes, indeed this is something thet needs doing.
The best way to go about this is to find an existing action that is similar in interface. for example, you want to play around with a transform position, then you should look at the SetPosition for example, and then you can see how it's been build.
I know it's thin, but it's actually how I learned myself
you take an existing action and you go line by line and you don't move to the next line until you haven't fully grasp what it's doing, and ask a question when you are stuck on a specific line, and we'll help.
I actually NEVER startd a custom action from scratch, I always copy one that exists and is close enough to what I want to achieve and then modify it and takes bits and bobs of other actions feature the missing ingredients.
Also, are you aware that PlayMaker has a wizard tool to build a custom action? it's in the Tools menu. It allows you to define the basics shape of it and you only then have to fill in the blanks pretty much.
bye,
Jean